Blog Posts
- 3 key lessons learned designing my first board game and how they could apply to yours
- Reimagining the art in Alice in Wonderland
- From board game photography to scuba diving, get to know our new marketing manager Ross!
- North Star Games is Transforming in a Big Way
- Oceans: Legends of the Deep
- Memorial to Satish Pillalamarri
- Diversity Statement - mentorship details coming soon
- Two key factors that allowed me to become a game designer with a career in the board game industry (Paint the Roses #6)
- A new way to visualize game rules, as a network of ideas (Paint the Roses #5)
- What can dictators teach us about game design? (Paint the Roses #4)
- Feedback wanted for a key component in our next game (Paint the Roses #3)
- How to fix the biggest problem in cooperative games (Paint the Roses #2)
- Why I designed a logic game set in the illogical world of Alice in Wonderland (Paint the Roses #1)
- We're giving away 1000 copies of our board game Evolution to celebrate the launch of Evolution: The Video Game
- Oceans Playtesting Files Open to Everyone
- Oceans: the next game in the award-winning Evolution series
- Got an interesting city idea for Most Wanted?
- Has a new game genre formed under our noses?
- We're turning our fans into reviewers, and you can get a game of ours months before it's published
- Most Wanted: a game that does for Poker what King of Tokyo does for Yahtzee
- dude - it's a game where you say dude
- All deep games are legacy games (and other ways to think about depth)