Why I designed a logic game set in the illogical world of Alice in Wonderland (Paint the Roses #1)
Prototype box art for Paint the Roses This is the first post in a series about our upcoming game Paint the Roses, written by the game’s designer, Ben Goldman. Why has Alice’s Adventure in Wonderland endured? It was published in 1865, the year the American Civil War ended. But we’re...
We're giving away 1000 copies of our board game Evolution to celebrate the launch of Evolution: The Video Game
Four years ago, we raised a bunch of money to make a video game version of our hit strategy game Evolution. Evolution is a super-thematic game where you evolve species by giving them traits, to help them adapt and survive in an ever-changing ecosystem: We've had 5 people working full time on...
Oceans Playtesting Files Open to Everyone
Two weeks ago, we made a call to get playtesters for the next game in the Evolution series, Oceans. Our plan was to get 100 dedicated playtesters. To our surprise we received over 1,200 submissions!
Oceans: the next game in the award-winning Evolution series
The most massive project North Star Games has ever tackled is starting to surface. After going dark for nearly a year, the next stand-alone game in the Evolution series is finally coming up for air.
Got an interesting city idea for Most Wanted?
Have an idea for a city we didn't include? Here are some tips on how to mix Action Cards. If you've come up with a unique combination of Action Cards that you enjoy playing with, share it with others by leaving a comment!
Has a new game genre formed under our noses?
There was a time, let’s call it “the early 2000s”, when there was a sharp distinction between party games and strategy games. That's no longer true. A new kind of game has evolved that spans the gap.
We're turning our fans into reviewers, and you can get a game of ours months before it's published
Reviewers get to have all the fun, so we're turning our fans into reviewers. If you might want to get a pre-release game before it's published and review it, read on.
Most Wanted: a game that does for Poker what King of Tokyo does for Yahtzee
Sometimes two old ideas can combine to make a brand new one. There’s a strange alchemical magic in it. A good example is King of Tokyo, which combines Yahtzee with Kaiju. Now we have a game like that. It's called Most Wanted, which combines Poker with Old West outlaw shenanigans.
dude - it's a game where you say dude
We've come to appreciate the value of doofiness, and that, in turn, has inspired us to explore other doofy game ideas.
In the course of our exploration, we found a game of such profound, undiluted doofiness that we feel we have no choice but to publish it (possibly against our better judgement). I'm writing today with a sneak preview.
All deep games are legacy games (and other ways to think about depth)
At North Star Games, we love designing deep games. But it's getting harder to justify doing it, because depth may be out of fashion a little. So we've decided to evangelize for it. Here are three ways to understand the great pleasures of depth.